So in other words you somehow manage to 2007 Rs Gold , don’t get kicked by Telos off the beam, are lucky enough for Telos not to shove his arse up the beam for a super power up, kill golems without luring Telos into red beams when golem is too far away and all the while watching him for his healing tendrils and insanely OP stun and leap attack? The mindset of some players astound me – that they can’t see how wrong Telos’s mechanics are.
Well, after this let me tell you what goes on at the end – enough to put me off killing him more than once after 45 failed attempts and only one success at 0% enrage. You get a stupid rigged WHEEL from the Squeal of Fortune which you sweat over for rewards you would have gotten regardless when you hit ‘stop’. And above all, the rewards are lame – 300 to 500k after chugging 10 brews, weapon poison ++, overloads and eating 30 rocktails due to lags, freezes, insane mechanics and multi tasking with golems etc on phases 3 and 4. That is not enough to cover me on one successful run let alone all my other failed runs which equally lost me out on more supplies as well as reclaim cost from death.
Even the loot is disastrous, putting the final nail on the coffin so don’t smirk at me when you realize after all your glory runs that you made less with what you started out and is probably buying bonds (most likely the scheme behind this boss). Everyone can tell on day one this boss is dead content due to lags, mechanics that don’t suit game play and mediocre loot locked behind a squeal of fortune reminder wheel. You’d be lucky to even make 300k loss if not more let alone a break even.
And if you chain for bigger rewards? I’ve heard everyone say its not worth chaining – you risk all for the same rewards you’d get when not chaining. Whats the point of this boss? Either revise it, or remove it